Diablo 3 Wizard Skills

DIABLO 3: WIZARD SKILLS & RUNESTONES

Wizard skills

: Quick List

Wizard skills & runestones

: Detailled List

Active skills
Signature
Level Skill Runestone
1 wizard skills magic missile

Magic Missile

Signature

Launch a missile of magic energy causing 40 – 61 Arcane damage.

Cost: 0 Arcane Power

wizard runestones alabaster Seeker: Missiles track the nearest target and damage is increased to 72 – 110 Arcane damage.
wizard runestones crimson Charged Blast: Damage increased to 88 – 135 Arcane damage.
wizard runestones golden Attunement: Whenever Magic Missile hits a target you gain 14 Arcane Power.
wizard runestones indigo Fork: Fires 8 missiles that do 20 – 31 damage each.
wizard runestones obsidian Penetrating Blast: Missiles have a 100% chance to pierce through their target and hit additional targets.
3 wizard skills shockpulse

Shock Pulse

Signature

Release a pulse of 3 unpredictable charges of electricity that deal 36 – 72 Lightning damage to enemies they hit.

Cost: 0 Arcane Power

wizard runestones alabaster Explosive Bolts: Slain enemies have a 100% chance to explode dealing 124 – 252 Lightning damage to every enemy within 10 yards.
wizard runestones crimson Fire Bolts: Casts out bolts of fire to deal 73 – 148 Fire damage per bolt.
wizard runestones golden Lightning Affinity: Every target hit by a pulse restores 7 Arcane Power.
wizard runestones indigo Lightning Orb: Turn the bolts into a floating orb of static lightning that drifts directly forward, zapping up to 5 nearby enemies for 18 – 35 Lightning damage.
wizard runestones obsidian Piercing Orb: Merge the bolts in a a single giant orb that oscillates forward dealing 36 – 72 Lightning damage to everything it hits with a 100% chance to pierce through enemies.
5 wizard skills spectral blade

Spectral Blade

Signature

Summon a spectral blade that strikes all enemies in your path 3 times causing 35% weapon damage with each hit.

Cost: 0 Arcane Power

wizard runestones alabaster Healing Blades: Whenever the blades do critical damage, you are healed 100% of the damage caused.
wizard runestones crimson Deep Cuts: Enemies hit by the blade will bleed for an additional 45% weapon damage done over 3 seconds.
wizard runestones golden Siphoning Blade: Every enemy hit grants 7 Arcane Power.
wizard runestones indigo Thrown Blade: Extends the blades out to reach everything within 20 yards dealing 72% weapon damage.
wizard runestones obsidian Impactful Blades: Hits have a 45% chance to cause knockback and slow the movement of enemies by 60% for 2 seconds.
6 wizard skills electrocute

Electrocute

Signature

Lightning arcs from your fingertips towards an enemy dealing 1 – 59 Lightning damage. The lightning can jump, hitting up to 2 enemies. Damage is reduced by 30% for each jump.

Cost: 0 Arcane Power

wizard runestones alabaster Forked Lightning: Critical hits with this skill cause an explosion of 5 charged bolts in random directions, dealing 1 – 82 Lightning damage to any targets hit.
wizard runestones crimson Ball Lightning: Creates a streak of lightning that pierces targets, hitting all enemies in its path for 1 – 70 Lightning damage.
wizard runestones golden Surge of Power: Gain 7 Arcane Power for every target hit by Electrocute.
wizard runestones indigo Chain Lightning: Increases the maximum number of jumps to 10 enemies.
wizard runestones obsidian Arc Lightning: Blast a cone of lightning that causes 1 – 65 Lightning damage to all affected targets.
Offensive
Level Skill Runestone
4 wizard skills wave of force

Wave of Force

Offensive

Explode a wave of pure energy that repels projectiles and knocks back nearby enemies. This also slows the movement of enemies by 50% and deals 92 – 107 physical damage to them.

Cost: 25 Arcane Power
Cooldown: 15 seconds

wizard runestones alabaster Impactful Wave: Increases the distance enemies are knocked back and stuns all affected enemies for 5.0 seconds.
wizard runestones crimson Forceful Wave: Increases damage to 203 – 234 physical damage but also reduces knockback.
wizard runestones golden Force Affinity: Reduce casting cost to 11 Arcane Power and cooldown is reduced to 8 seconds.
wizard runestones indigo Exploding Wave: Enemies hit have a 100% chance to cause a smaller Wave of Force that does 46 – 53 physical damage and knocks back enemies caught in its wake.
wizard runestones obsidian Teleporting Wave: Enemies caught in the wave have a 70% chance to randomly teleport to somewhere else nearby.
8 wizard skills arcaneorb

Arcane Orb

Offensive

Hurl an orb of pure energy that explodes when it hits, dealing 135 – 185 Arcane damage to all enemies within 10 yards.

Cost: 35 Arcane Power

wizard runestones alabaster Celestial Orb: The orb will pierce through targets, damaging any enemy it passes through dealing 154 – 211 Arcane damage.
wizard runestones crimson Obliteration: Increase the potency of the explosion to deal 297 – 406 Arcane damage.
wizard runestones golden Tap the Source: Reduce casting cost to 21 Arcane Power.
wizard runestones indigo Arcane Nova: Modify the orb to deal 135 – 185 Arcane damage to all enemies within 16 yards.
wizard runestones obsidian Arcane Orbit: Create 4 Arcane Orb(s) that orbit you, exploding for 162 – 222 Arcane damage when enemies get close.
11 wizard skills energy twister

Energy Twister

Offensive

Unleash a twister of pure energy that deals 27 Arcane damage per second to everything caught within it.

Cost: 35 Arcane Power

wizard runestones alabaster Wicked Wind: Twister no longer travels but spins in place dealing 38 Arcane damage per second to everything caught within it.
wizard runestones crimson Gale Force: Increase damage to 60 Arcane damage per second.
wizard runestones golden Mistral Breeze: Reduce casting cost to 14 Arcane Power.
wizard runestones indigo Raging Storm: When two twisters touch they merge into a tornado with an increased area of effect that causes 32 Arcane damage per second.
wizard runestones obsidian Trail of Destruction: Casting Energy Twister grants you a Wind Charge. You can store up to 5 Wind Charges at a time. Casting an Signature spell releases all Wind Charges as a giant Energy Twister that deals 11 – 18 damage per Wind Charge.
12 wizard skills desintegrate

Desintegrate

Offensive

Thrust a beam of pure energy forward dealing 85 – 107 Arcane damage per second and disintegrating enemies it kills.

Cost: 20 Arcane Power per second

wizard runestones alabaster Volatility: Enemies killed by the beam have a 35% chance to explode causing 153 – 177 Arcane damage to all enemies within 8 yards.
wizard runestones crimson Intensify: Damage increases slowly over time to inflict a maximum of 188 – 234 Arcane damage per second.
wizard runestones golden Chaos Nexus: When casting the beam you become charged with energy that spits out at nearby enemies doing 68 – 85 Arcane damage.
wizard runestones indigo Convergence: Increase the width of the beam allowing it to hit more enemies for 111 – 139 Arcane damage per second.
wizard runestones obsidian Entropy: The beam fractures into a short ranged cone causing 114 – 153 Arcane damage per second.
14 wizard skills explosive blast

Explosive Blast

Offensive

Gather an infusion of energy around you that explodes after 2 seconds, causing 99 – 135 physical damage to any nearby enemies.

Cost: 45 Arcane Power
Cooldown: 1 second

wizard runestones alabaster Chain Reaction: 8 consecutive explosions cascade off you that each cause 50 – 67 physical damage.
wizard runestones crimson Short Fuse: An energy explosion fires immediately for 169 – 229 physical damage.
wizard runestones golden Unleashed: Reduces the casting cost to 24 Arcane Power.
wizard runestones indigo Obliterate: Increase the explosion radius to 18 yards for 169 – 229 physical damage.
wizard runestones obsidian Time Bomb: The blast detonates from the point it was originally cast after 2 seconds for 204 – 277 physical damage.
19 wizard skills hydra

Hydra

Offensive

Summon a multi-headed Hydra for 9 seconds that attacks enemies with bolts of fire dealing 18 – 22 Fire damage per attack.

Cost: 60 Arcane Power

wizard runestones alabaster Arcane Hydra: Summon Arcane Hydras that spit Arcane Orbs which explode on impact causing 22 – 26 Arcane damage to enemies near the explosion.
wizard runestones crimson Frost Hydra: Summon Frost Hydras that breathe a short range cone of frost causing 30 – 35 Cold damage to all enemies in the cone.
wizard runestones golden Brimstone Serpent: Summon one Mammoth Hydra that breathes a wall of flame at nearby enemies dealing 38 – 45 Fire damage per second to enemies caught in the burning ground.
wizard runestones indigo Lightning Hydra: Summon Lightning Hydras that shock enemies for 41 – 48 Lightning damage.
wizard runestones obsidian Venom Hydra: Summon Poison Breathing Hydras that leave a pool of acid causing 15 – 18 Poison damage per second to enemies who remain in the pool.
21 wizard skills ray of frost

Ray of Frost

Offensive

Project a beam of frozen ice that blasts 142 – 167 Cold damage per second to the first enemy it hits, slowing the target’s movement by 40% and attack speed by 30% for 5 seconds.

Cost: 29 Arcane Power per second

wizard runestones alabaster Black Ice: Enemies who die leave a patch of ice on the ground that causes 199 – 234 Cold damage per second to enemies moving through it.
wizard runestones crimson Snow Blast: Damage increases slowly over 1.5 seconds to inflict a maximum of 369 – 434 Cold damage per second.
wizard runestones golden Cold Blood: Reduce casting cost to 3 Arcane Power per second.
wizard runestones indigo Sleet Storm: Create a swirling storm of sleet dealing 99 – 107 Cold damage per second to all enemies caught within it.
wizard runestones obsidian Numb: Increase enemy slow amount to 50% for 8.5 seconds, but damage is reduced to 114 – 134 Cold damage per second.
23 wizard skills arcane torrent

Arcane Torrent

Offensive

Hurl a barrage of arcane projectiles that deal 107 – 181 Arcane damage per second to all enemies near the impact location.

Cost: 23 Arcane Power per second

wizard runestones alabaster Death Blossom Unleash the torrent beyond your control. You can no longer direct where the projectiles go but their damage is increased to 199 – 249 Arcane damage.
wizard runestones crimson Disruption: Targets hit by Arcane Torrent become Disrupted for 6 seconds, causing them to take 120% additional damage from any attacks that deal Arcane damage.
wizard runestones golden Power Stone: Every missile hit has a 8% chance to leave behind a Power Stone that grants Arcane Power when picked up.
wizard runestones indigo Cascade: Enemies killed by Arcane Torrent have a 95% chance to fire a new missile at a nearby enemy dealing 50 – 99 Arcane damage.
wizard runestones obsidian Arcane Mines: Instead of firing projectiles, lay Arcane mines that arm after 1 second. These mines explode when an enemy approaches, dealing 114 – 142 Arcane damage. Enemies caught in the explosion have their movement and attack speeds reduced by 30% for 3 seconds.
24 wizard skills meteor

Meteor

Offensive

Summon an immense meteor that plummets from the sky causing 213 – 291 Fire damage to all enemies it crashes into. The ground it hits is scorched with molten fire that does 28 – 43 Fire damage over 3 seconds.

Cost: 60 Arcane Power

wizard runestones alabaster Liquify: If the initial impact critically hits any targets the molten fire duration is increased to 18 seconds.
wizard runestones crimson Molten Impact: Increase the damage of the meteor impact to 469 – 641 Fire damage and the molten fire will do an additional 63 – 94 Fire damage over 3 seconds.
wizard runestones golden Star Pact: Reduce casting cost to 39 Arcane Power.
wizard runestones indigo Meteor Shower: Unleash a volley of 14 smaller meteors that strike for 139 – 189 Fire damage.
wizard runestones obsidian Comet: Transforms the meteor to ice that deals 298 – 408 Cold damage on impact and freezes the ground, causing 40 – 60 Cold damage over 3 seconds. The movement of enemies in the area will also be slowed by 60%.
26 wizard skills blizzard

Blizzard

Offensive

Call down shards of ice to pelt an area dealing 57 – 78 Cold damage per second for 3 seconds.

Cost: 45 Arcane Power

wizard runestones alabaster Frozen Solid: Enemies caught in the storm have a 52% chance to be frozen for 3 seconds and the critical strike chance with Blizzard is increased by 80%.
wizard runestones crimson Disruption: Targets hit by Arcane Torrent become Disrupted for 6 seconds, causing them to take 120% additional damage from any attacks that deal Arcane damage.
wizard runestones golden Snowbound: Reduce the casting cost to 24 Arcane Power.
wizard runestones indigo Stark Winter: Increase the size of the Blizzard to cover 22 yards, and deal 136 – 188 Cold damage per second.
wizard runestones obsidian Grasping Chill: After the Blizzard ends, cover the ground in a low lying mist for 6.0 seconds that slows any enemies who enters it.
Utility
Level Skill Runestone
1 wizard skills frost nova

Frost Nova

Utility

An explosion of ice freezes nearby enemies for 4 seconds and causes 28 – 50 Cold damage.

Cooldown: 12 seconds

wizard runestones alabaster Deep Freeze: If Frost Nova hits at least 5 targets, you gain 45% chance to critically hit for 12 seconds.
wizard runestones crimson Bone Chill: Enemies take 110% more damage while frozen or chilled by Frost Nova.
wizard runestones golden Cold Snap: Reduce cooldown to 5 seconds.
wizard runestones indigo Shatter: A frozen enemy that is killed has a 70% chance of exploding in a smaller Frost Nova causing 34 – 60 cold damage.
wizard runestones obsidian Frozen Mist The Frost Nova no longer freezes enemies, but instead leaves behind a mist of frost for 8 seconds that deals 32 cold damage per second to enemies standing in it.
2 wizard skills ice armor

Ice Armor

Utility

Surround yourself in a barrier of ice that increases armor by 50%, and causes 7 – 9 Cold damage to melee attackers, chilling them for 2 seconds. Lasts 120 seconds.

Cost: 25 Arcane Power

wizard runestones alabaster Ice Reflect: Attacks have a 55% chance to create a Frost Nova on the attacker dealing 78 – 85 Cold damage.
wizard runestones crimson Jagged Ice: Attackers take 30 – 38 Cold damage and are chilled for 5.5 seconds.
wizard runestones golden Crystallize: Whenever you are struck by a melee attack the bonus armor granted by Ice Armor is increased by 85% for 10 seconds. This effect can stack up to 3 times.
wizard runestones indigo Chilling Aura: Lower the temperature of the air around you. Nearby enemies are chilled, slowing their movement and attack speed, for 3.0 seconds.
wizard runestones obsidian Frozen Storm: A whirling storm of ice builds around you that deals 57 – 71 Cold damage per second for 16 seconds after casting Ice Armor.
7 wizard skills magic weapon

Magic Weapon

Utility

Imbue your weapon with magical energy granting it 20% increased physical damage. Can only affect melee weapons. Lasts 60 seconds.

Cost: 8 Arcane Power

wizard runestones alabaster Blood Magic: Melee hits recover 45% of damage caused as Life.
wizard runestones crimson Ignite: Melee attacks burn enemies with fire for 70% of weapon damage for 3 seconds.
wizard runestones golden Conduit: Melee hits restore 10% Arcane Power.
wizard runestones indigo Electrify: Melee attacks cause lightning to arc to 8 nearby enemies dealing 18% of weapon damage as Lightning damage.
wizard runestones obsidian Force Weapon: Increases damage bonus to 34% physical damage, and gives a 45% chance to knock back any enemies hit.
9 wizard skills diamond skin

Diamond Skin

Utility

Transform your skin to diamond for 5 seconds absorbing up to 2661 damage from incoming attacks.

Cooldown: 25 seconds

wizard runestones alabaster Diamond Shards: When Diamond Skin wears off, diamond shards will explode in all directions dealing 18 – 36 physical damage to enemies nearby.
wizard runestones crimson Mirror Skin: Reflects 160% of damage absorbed back at the attacker.
wizard runestones golden Prism : Reduce Arcane Power cost of all spells by 14 while Diamond Skin is active.
wizard runestones indigo Enduring Skin: Increase duration to 21 seconds.
wizard runestones obsidian Crystal Shell: Increase the maximum absorption amount to 6919 damage.
13 wizard skills storm armor

Storm Armor

Utility

Bathe yourself in electrical energy, shocking ranged and melee attackers for 1 – 61 Lightning damage. Lasts 120 seconds.

Cost: 25 Arcane Power

wizard runestones alabaster Shocking Aspect: Whenever you cast a spell that critically hits, you also shock a nearby enemy for 2 – 153 Lightning damage.
wizard runestones crimson Strike Back: Increase the damage of the shock to 2 – 135 Lightning damage.
wizard runestones golden Power of the Storm: Reduce the cost of all abilities by 7 Arcane Power while Storm Armor is active.
wizard runestones indigo Static Charge: Increase your movement speed by 20% for 5 seconds whenever you are hit by melee or ranged attack.
wizard runestones obsidian Reactive Armor: Whenever you are hit you are enveloped with a lightning shield for 8 seconds that shocks nearby enemies for 1-74 Lightning damage.
15 wizard skills mirror image

Mirror Image

Utility

Summon 2 illusionary duplicates of yourself that last for 15 seconds and have 25% of your Life. The images may cast some of the same spells as you, but those spells deal no damage.

Cooldown: 25 seconds

wizard runestones alabaster Mocking Demise: When an image is destroyed it explodes, doing 78 – 142 physical damage and has 50% chance to stun enemies it hits for 5 seconds.
wizard runestones crimson Mirror Mimics: Spells the images cast will do 70% of the damage as your own.
wizard runestones golden Extension of Will: The duration of the images is increased to 31 seconds and increases the Life of your images to 60% of your Life.
wizard runestones indigo Duplicates: Summons 6 illusionary duplicates that have 25% of your Life each.
wizard runestones obsidian Simulacrum: Increases the Life of your images to 125% of your Life.
16 wizard skills slowtime

Slow time

Utility

Invoke a bubble of warped time and space for 10 seconds, slowing the movement and attack speed of enemies by 35%. This bubble also slows the movement of enemy projectiles by 90%.

Cooldown: 30 seconds

wizard runestones alabaster Stretch Time: Time is sped up for any friendly heroes standing in the bubble, increasing attack and cast speed by 140%.
wizard runestones crimson Time Warp: Enemies caught in the bubble of warped time take 140% more damage.
wizard runestones golden Perpetuity: Reduce cooldown to 16 seconds.
wizard runestones indigo Miasma : Slow Time effects cling to enemies for 14 seconds after they have left the bubble.
wizard runestones obsidian Time Shell: Reduces the size of the Slow Time bubble to 10 yards, but increases the effect, slowing movement and attack speed of enemies by 60% while inside the bubble.
18 wizard skills teleport

Teleport

Utility

Teleport through the ether to the selected location up to 35 yards away.

Cost: 15 Arcane Power
Cooldown: 16 seconds

wizard runestones alabaster Wormhole: After casting Teleport there is a 2.0 second delay before the cooldown begins.
wizard runestones crimson Calamity: Casts a low power Wave of Force on arrival dealing 85 – 92 physical damage to all enemies nearby.
wizard runestones golden Reversal: Casting Teleport again within 8 seconds will instantly bring you back to your original location.
wizard runestones indigo Fracture: Summon 2 mirror images for 15 seconds on arrival.
wizard runestones obsidian Safe Passage: For 16 seconds after you appear you will take 25% less damage.
22 wizard skills energy armor

Energy Armor

Utility

Focus your energies, increasing your Defense by 20% but lowers your maximum Arcane Power by 20. Lasts 120 seconds.

Cost: 25 Arcane Power

wizard runestones alabaster Pinpoint Barrier: Also increases your Precision by 40% while Energy Armor is active.
wizard runestones crimson Prismatic Armor: Increases all of your resistances by 180% while Energy Armor is active.
wizard runestones golden Absorption: Gain 7 Arcane Power whenever you are hit by an ranged or melee attack.
wizard runestones indigo Energy Tap: Rather than reducing your maximum Arcane Power, it is increased by 40 while Energy Armor is active.
wizard runestones obsidian Force Armor: While Energy Armor is active, incoming attacks that would deal more than 26% of your maximum Life are reduced to deal 26% of your maximum Life instead.
27 wizard skills familiar

Familiar

Utility

Summon a companion that will attack your targets for 5 – 9 Arcane damage. This companion cannot be targeted or damaged by enemies. Pet lasts 60 seconds.

Cost: 20 Arcane Power

wizard runestones alabaster Ancient Guardian: While you are below 25% Life the Familiar will absorb up to 8 attacks directed at you. If it absorbs all its attacks it will disintegrate.
wizard runestones crimson Sparkflint: Increase damage of all attacks by 40% while Familiar is active.
wizard runestones golden Arcanot: While the Familiar is active you regenerate 270 Arcane Power per minute.
wizard runestones indigo Cannoneer : Familiar’s projectiles explode on impact dealing 5 – 8 Arcane damage to all enemies within 10 yards.
wizard runestones obsidian Dartling: Familiar’s projectiles have a 100% chance to pierce through enemies.
29 wizard skills archon

Archon

Utility

Transform into a being of pure arcane energy for 15 seconds. While in Archon form your normal abilities are replaced by powerful Archon abilities, and your armor and resistances are increased by 40%. Every enemy killed while in Archon form adds 1 second to the duration of Archon.

Cost: 25 Arcane Power
Cooldown: 120 seconds

wizard runestones alabaster Arcane Destruction: An explosion errupts when you transform causing 568 – 852 Arcane damage to all enemies within 15 yards.
wizard runestones crimson Improved Archon: Increase damage of all Archon abilities by 120%.
wizard runestones golden Pure Power: Decrease the cooldown of Archon to 80 seconds.
wizard runestones indigo Slow Time: Archon form can now cast a Slow Time that lasts for 20 seconds.
wizard runestones obsidian Teleport: Archon form can now cast Teleport with a cooldown of 3 seconds.
Passive skills
Level Skill
10 wizard skills power hungry

Power Hungry

Gain 30 Arcane Power whenever you are healed by a health globe.

10 wizard skills temporal flux

Temporal Flux

Whenever you deal Arcane damage, enemies are slowed by 24% for 2 seconds.

13 wizard skills glass cannon

Glass Cannon

Increases all damage done by 20% but decreases armor and resistances by 10%.

15 wizard skills prodigy

Prodigy

Every time you cast a Signature spell, you gain 5 Arcane Power.

17 wizard skills virtuoso

Virtuoso

Increases the damage of your basic wand attack by 100%. Successful attacks with a wand generate 15 Arcane Power and heal you for 1% of your maximum Life.

19 wizard skills astral presence

Astral Presence

Increases your maximum Arcane Power by 20 and Arcane Power regeneration by 2 per second.

20 wizard skills illusionist

Illusionist

Whenever you suffer more than 15% of your Life in a single hit the cooldown on your Mirror Image and Teleport abilities is automatically reset.

23 wizard skills galvanizing ward

Galvanizing Ward

Increases the duration of your Armor spells by 120 seconds. As long as an Armor spell is active, you gain 32 Life per second.

25 wizard skills blur

Blur

Decreases melee damage taken by 20%.

26 wizard skills evocation

Evocation

Reduces all cooldowns by 20%.

28 wizard skills arcanedynamo

Arcane Dynamo

When you deal damage with a Signature spell you gain a Flash of Insight. After 8 Flashes of Insight your next non-Signature spell deals 50% additional damage. You cannot gain a Flash of Insight more than once every 1.5 seconds.

30 wizard skills unstable anomaly

Unstable Anomaly

When reduced below 20% Life release a shockwave that knocks all enemies back. This effect cannot occur more than once every 60 seconds.

Related article for

Diablo 3 wizard skills & runestones

Top Wizard skills in Diablo 3

The Wizard is a spellcaster in Diablo 3 who harnesses mysterious and basic magic to create a devastating range of offensive spells. You can compare the Wizard in terms of concept with the Sorcerer or Sorceress from old Diablo games. Wizard skills can be categorized into Active and Passive Skills as elaborated below.Active Wizard skills are divided into Signature, Offensive and Utility skills. Magic Missile is a Level 1 Signature skill that launches a missile of magic energy leading to Arcane damage of 40 to 61. Electrocute gets unlocked at Level 6 and it generates lightning arcs to cause Lightning damage of 1 to 59. Wave of Force is an Offensive Wizard skills that explodes a wave of energy that deters projectiles and knocks the surrounding enemies back. It causes physical damage of 92 to 107, while the enemy movement is slowed down by 50%.

Energy Twister is another Offensive skill that unleashes a twister of energy that causes Arcane damage of 27 per second on everything that gets caught. Explosive Blast is a Level 14 Offensive Wizard skills that gathers an blend of energy surrounding you to explode and cause physical damage of 99 to 135 on the surrounding enemies. Frost Nova is a Level 1 Utility Wizard skills that explodes ice on the surrounding enemies to freeze them for 4 seconds, causing Cold damage of 28 to 50. Diamond Skin is a Level 9 Utility Wizard skills that changes your skin to diamond and you are able to absorb up to 2661 of damage from attacks. Mirror Image is an exciting Utility skill that summons a couple of your duplicates for 15 seconds having 25% of your life.

Archon is a Level 29 Utility Wizard skills that changes you into a being full of arcane energy. You remain in this form for 15 seconds when you have Archon abilities, increasing your resistance and armor by 40%. Power Hungry is a Passive Wizard skills unlocked at Level 10. This skill gains you 30 Arcane powers when a health globe heals you. Glass Cannon is a level 13 Passive skill that reduces the resistance and armor by 10%, but increases all the damages by 20%. Virtuoso enhances the wand attackā€™s damage by 100%. Every successful attack with the wand gives you 15 Arcane Power while your maximum Life gets healed by 1%.

Galvanizing Ward is a Level 23 Wizard skills that enhances the period of the Armor spells by up to 120 seconds. During the activation of the Armor Spell, you would be gaining 32 Life every second. This skill improves the skills of Storm Armor, Ice Armor and Energy Armor. Evocation is a Level 26 Wizard skills that decreases all the cooldowns by 20%. Another Passive Skill is Arcane Dynamo that gives you Flash of Insight when you cause damage using any of the Signature Spell. The Signature spells are Shock Pulse, Magic Missile, Electrocute and Spectral Blade. Unstable Anomaly gets unlocked at Level 30 that can be used to send a shockwave knocking back all the enemies when your Life goes below 20%.

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